A downloadable game for Windows

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This game is 70% complete.

You can now wishlist MyRobot!

https://store.steampowered.com/app/3597510/MyRobot

PLEASE DO NOT DONATE. Instead consider a PATREON membership because then I can give you AI access.

STORY MODE demo is now available here!

This is an Adventure Character Simulator with optional AI features featuring your own robot that you can build and explore with.

The full Steam game is in development but you can play the January tech demo or the Story Mode demo for free today! You can play the latest FULL builds [here].

This is my next big character companion game featuring a customizable robot with ChatGPT and AI based awareness. You can cutomize clothing with AI text to image and explore an in-development growing map!

Updated 4 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.7 out of 5 stars
(91 total ratings)
Authorsgthale
GenreAdventure
TagsAnime, Cute, Physics, Robots, Singleplayer, Slice Of Life, Virtual Pet

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Click download now to get access to the following files:

MyRobot - 01/25 - OLD TECH DEMO 496 MB
MyRobot - 09/24/25 - Beach Update Demo 783 MB

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giant talking larva creeps me the fuck out

(1 edit)

Are there plans to make a meta quest port of the game non PCVR?

Eek. Probably not.

Are there plans on adding Kokoro or Kitten TTS as an alternative which would run locally instead of relying on some thirdparty app? (Kokoro and Kitten TTS are both very light weight models)

(+2)

yes!

(+2)

The following content is translated by Google Translate. If you have any questions, please refer to the original Chinese text.

Hello, creators. I'm Chinese, you can call me Tialong. I discovered your game on itch.io and I'm incredibly impressed. It's like you've taken my fantasy and brought it to life. I also downloaded and thoroughly played the demo. I can say your game is incredibly well-made.

However, I've noticed a few issues: your game doesn't appear to be localized for Chinese. I found a "chinese.lang" file in  "Language" folder, but you haven't implemented it into the game. I forced the game to run by changing the file name and found a large amount of untranslated text (English and "__NULL__"), numerous placeholders (a square), and awkward machine translations. The game's Steam interface also indicates that Simplified Chinese is not supported.

Is this issue due to a lack of a translation team? Or have you addressed the issue in the latest version of the game? I don't have a good way to pay for your Patreon, so I can't keep up with your updates, but I hope I can play it on the stream. If you're sure you can fix the Chinese language issue, I'd consider adding your game to my wishlist and purchasing it after launch. (Or you could consider trusting me with the Chinese translation.)

Finally, I wish your game a huge hit.

Original Chinese Text

你好,创作者们。我是一名中国人,你可以叫我Tialong。我在itch.io上发现了你们的游戏。我十分欣赏它。你们就好像把我的假想提取出来并实现了它。我也下载并深度体验了demo版。可以说你们的游戏有非常高的完成度。

但我也发现了一些问题,就是你们的游戏似乎没有进行中文本地化。我发现了游戏的Language文件夹下的chinese.lang文件,而你们并没有把它实装进游戏。我通过改文件名的方式强行进行运行,发现了大量未翻译文本(英文和“__NULL__”),很多占位符(一个方框□)和机器翻译‘翻译出来的生硬文本。游戏的steam界面也显示不支持简体中文。

你们是否是因为缺少翻译团队而导致上述情况?或者你们已经在游戏最新版本解决问题?我因为没有很好的支付方式来订阅你们的Patreon,无法知道你们最新情况,但我希望我能在stream上玩到它。如果你们确定能解决中文问题,我会考虑将你们的游戏加入愿望单并在上线后购买。(或者你们可以考虑信任我,我来进行中文翻译。)

最后,祝你们的游戏爆红。

(+3)

We do not have a chinese translation team. We use AI for the base translations and then maybe later we will take community feedback on the translations to fix it.

我和朋友DragonLoong一起校准了中文翻译,并将有问题的内容列在表格中。以下几点已得到修正:

1. 使用更符合汉语语言习惯的翻译(对于一些有疑问的翻译以及无法从字面意思判断的翻译,请使用“#¥”代替);

2. 修正了一些翻译错误(如newspaper_intro_1=...“Theyfalloverand(they)breakyourdisease.”...—>“他们把你的饭碗打翻夺走了”(原译让龙龙大吃一惊));

3.有些歧义的翻译采用更容易理解的词语;

4..补充English.lang使用但Chinese.lang未使用的内容。

你可以参考一下,看你自己的了。

变量名称建议翻译
铱_lv1#¥
铱_lv2#¥
hive_killer#¥
铱小簇#¥
教程_拔掉_链接长按右键以文档对象
右键单击头部
并打开屏幕上下文
#¥
stomp_a_larva_desc#¥
万亿次浮点运算成本#¥
系统提示符机器人人设
擦除记忆删除人设
保险丝胶囊电池
建造者制造器
这是必要的吗?在危险的地方安装笨重的门。深呼吸。最终值得......
故事_危险_冲浪板“奥斯瓦尔德记录#31”\n她在危险物上冲浪非常厉害。这有助于我们在民宿前探索这部电影区域。
玩家2玩家2
机器人建造者拾取教程#¥
构建_1_躯干1个躯干
构建_1_右大腿1个右肩
构建_1_左_大腿1个左背
构建_1_左_脚1只左脚
构建_1_右脚1只右脚
构建_2_眼球2个眼球
构建_1_头1个头
指令_按压卸载按CTRL跳下机器人
教程_幼虫_需要_能量幼虫需要汲取机器人能量转换为生物电
报纸介绍_1“劳动终结?”\n他们把你的饭碗打翻掉走。这些故障机器生来就是祸害!
报纸介绍2但这家最近市值超过Groogle的四分之一公司有不同的看法。“我们知道消费者想要什么,更智能的机器。我们向您介绍......”
报纸沙漠1“里面没有吗?”\n……一位心怀不满的科学家说,“他们用结核病级别的人类数据来训练他们,还希望通过椰子来保持他们的清理吗?”0
报纸沙漠2“安全护栏不够完美!该死!我们连自己都无法对准!看看外面!照这个速度,我们在搞懂机器人之前就死了!”
教程_人类_钓鱼#¥
pull_upgrade=拉动升级#¥成人升级个体升级
教程_悬浮滑板_boost按空格加速。\n你可以在电脑上提升速度!
demo_limit您已到达此演示的结尾!是否要玩完整版?
你确定要删除吗您确定要删除吗?
教程_改变_声音在机器人编辑器中更改语音
夜间晚上
白天白天
教程_离开悬浮滑板按F键停止悬浮滑板
预览预览
mod_list模组列表
create_new=创建新#¥创建新的模型
mod_asset_type_instructions选择要覆盖的项目:
骨头附加
材料材质
特性属性
重新导入重新导入
自动重新导入自动导入
删除提示这将删除您的电脑上的文件。
未使用的属性未使用的属性
已复制到剪贴板复制到剪贴板!
显示文件夹打开文件夹
你没有模组你没有安装任何模组
下载模组下载模组
mod_creator_tutorial如果您是3D建模师,您可以导入一个.fbx文件来创建一个模组!接下来的指导是为了确保您的模型正常工作。
错误_ai_urlAI URL链接错误
新游戏创建新文档
加载游戏归档文件
愿望清单愿望单
游戏现在已完成 x%此游戏已完成<num>%
tip_clothing你的机器人穿的衣服越多,它在沙漠中的最高下就越耐用!
提示电池外出前,请确保机器人的电量已充满!
tip_teleporter如果你丢失了你的机器人,即使它没电,也可以使用传送器来取回它!
教程_挥杆使用WASD进行摆动
指导教程
tutorial_mod_exported现在,您可以共享创建的.myrobot文件!现在,您还可以选择它并在制造者中制造它!
默认模型预设模型
会话已保存保存
宝丽来相机宝丽莱相机
宝丽来照片拍立得照片
拍照攻击
说明_会员_ai你有AI访问密钥吗?
会员资格成员
西瓜西瓜
棒球棒棒球棍
挥杆球棒挥舞棒球棍
沙滩伞遮阳伞
切换雨伞切换遮阳伞
西瓜游戏蒙眼打西瓜游戏
飞行员眼镜飞行员眼镜
place_umbrella放置遮阳伞
泳装泳衣
crop_top露脐上衣
比基尼底部比基尼
比基尼上衣比基尼上衣
图像队列编号正在生成,排列编号:
图像生成成功生成成功
图像生成失败失败生成
生成图像生成图片
仅限付费功能此功能在自由模式下不可用
加权背心负重背心
steam_description连接Steam
连接到 steam正在连接Steam
你是如何建造你的家的你是如何建造你的家的?
agatha_diary1阿加莎的日记2095年10月3日,我赢得了艾里斯博士的最高荣誉,让我帮助他建造了他的沙漠前哨!
agatha_diary2当我在酷热中努力工作的时候,有一条最奇特的狗一样大小的虫子跟着我。它看起来很可爱,你猜怎么着?
agatha_diary3它说我的名字就像一只有趣的虫眼牡马。多么古怪。
年鉴《2077年全球年鉴》(只有25页,当时人们还在读书吗?)
间谍与家人间谍过家\n\t(外国小说,讲述两个特工相爱并育有9个孩子的家庭)
公众演讲入门Public Speaking For Dummies\n\t(几章教授发音的心理学和分数) 注:这本书似乎没有正式的中文译本。
西方的衰落西方的没落(奥斯瓦尔德·斯宾格勒)
胸部宝箱
varmicus_home瓦尔米库斯的家
海滩沙滩

In addition, please ensure that the game font supports utf-8, otherwise it will appear as shown in the figure.

Will add

(3 edits) (+3)

Hello!
I can't wait for the Steam release! 

How about to add delayed instructions for the robot and memory for the locations? 

For example, when you say something like "Charge yourself when your battery is low", the game creates a task for the robot that runs AI prompt when the battery is low, f.e. "You need to charge your battery". 
And this prompt is also acting like instruction for the robot that player can give.

Or you can tell her "Jump, when you see me", "This is our home" (she remembers coordinates of the place called "home"), "Let's go home" (instruction to move to the point "home") or "Forget about home"

(+3)

mmh maybe that's a good idea though!

(+1)

I second this >:3

(+2)(-3)

Make if for Mobile (Adnroid) PLZ is very good 👀

(1 edit)

Is there a possibility to use locally gpt-oss with this game? I tried it sends requests, gets answer and then just gives error. I use llama.cpp, tried using 

--reasoning-format deepseek

nothing worked for me, if someone manages to run it, can explain?

Edit: I made it work but reasoning gets over talking limit, you can use this model but not normally, you need to manually set max tokens in response, but the issue that only reasoning takes all of tokens for ingame response. I hope devs will add feature to skip <reasoning> and go straight to talking

Try to use models without reasoning for now. 
QwQ-LCoT-7B-Instruct-Q4_K_S is a good and fast alternative for the Deep Seek

After dying, when I load my last save, the game loads it, but I can’t do anything. Eventually, the game stops responding, and I have to reopen it and load the save from the menu.

There are also many bugs with the larva. When it jumps and attacks my robot, it sometimes falls through it, continues dealing damage, and I can’t interact with or stop it. Additionally, if I put a non-charged larva into a battery capsule and then take it out, I still can’t interact with it or touch it.

Finally, why does the back of the player look so bad in piggyback mode?

(1 edit)

Ill take a look at those bugs. Thanks for the heads up!
Patched the game freeze upon dying.

that is not normal right? 

patching in a sec...

"null" 

will there be other features planned for this like a request

oh yes

like what do not spoil it 

i've already added beach biome and new robot behaviours like the robot building itself. These are all features already live in the patreon build.

https://www.patreon.com/sgthale

how to paly?

(2 edits)

Are you planning on some other type of TTS?

Like local voice cloning or something?

(+1)

Yea when they become more available.

(1 edit) (+1)

Are there any plans at all to natively support linux?

Your game is awesome.


Do you plan on more API key support? I think OpenRouter API key would be great cause it's very versatile.

already supported

why voice file havent this game file

(+1)

The grappling hook is extremely difficult to use, I found myself reseting the same puzzle multiple times before managing to understand how it really works.


At the very beginning of the game, the robot spend most of her time reading the flowers on the floor and trying to understand them, like, she gets REALLY absorbed by the idea of reading and understanding them.


Also, the robot battery ends pretty quickly, mainly at the very beginning of the game where you have no clue where to go to or what to do, getting stuck because her battery just ran out is very common.


Outside the starting camp, she will probably act quite erratic and sabotage your plans by simply throwing away whatever you made her hold.


Type for other players: If you don't host your own model, she will probably be repeating all the time "I'm an AI and I (blah blah blah), helpful responses (blah blah blah)."

Thanks for the feedback. Yea grapple hook is still WIP. I think a good thing for it is the ability to swing.

(1 edit)

It might be nice if the grapple could retract or pull you up, then let loose a little at a time. Not sure what your intended mechanics are, but right now she mostly just dangles with no way to climb once grappled. I end up mashing space, shift, and WASD—sometimes it works, but most of the time I just hang there until I decide to fall and die. Is that by design? It feels off

Also, she often gets stuck in the falling animation. F5 > F6 has become my go-to “panic button” every few seconds—well, not literally, but it’s the only way to get unstuck. 

Edit:
Oh, walk away from grappled vector to get distance, ??? Profit!

It was rushed design. Actually the newer versions has lots of new improvements such as swinging (didnt have time to make it into the update), and better platforming. Will release it soon as a demo.

Sooooooo does anyone know how to run a local model? Like a guide or a tutorial? There's nothing on youtube, and with Ctrl + F, there's only 3 mentions of the word "local"..... I wanna know how to run a local AI for this game, looks really fun!

Ill be making one for friday

This is amazing, love the story mode so far! Is there any plans to add more gameplay loop options? Like survival mechanics and the such

(+2)

yea

how i can find ai voice file 

(+1)(-2)

The new demo Is more different than others , and that's cool.

And new lore is pretty good .too .

- Weddigo

(1 edit)

i love the update, however i cant figure out the hoverboard. and i get a message saying null and then my game crashes. but otherwise fun and very challenging to use the grapple (which i enjoy)


EDIT: i cannot fix the crashing issue. a popup saying "null" appears with a yes or no option. no matter what i click i get a link to either patreon or steam and then the game crashes. please help

Are you playing in english? That is the end of the DEMO. I forgot to include translations for it so thats why it says NULL. Im patching that, but that is the end of the demo.

Aw man ok then, thank you!

(+2)

May I ask if the author has updated the game 'Viva Project'? I finally found this official website, but it hasn't been updated since 0.9, so I asked the author if they still update it? I have been looking forward to it for over three years now。

(+1)

我从初中三年级就开始玩这个游戏,一直期待着作者的更新。然而,我找不到官方网站,今天终于找到了。

(+1)

Unfortunately I gave that project to another team. I am working on MyRobot now which will eventually be the successor to Viva.

When does the june build release?

June 21st

Cant wait!

(1 edit)

Okay, 3 or 2 month ago I've been here and more changed after my last visit. Good to see everything is going up.

(+1)

oh you're gonna like the June update dropping real soon! It's like 6 months of work!

Deleted 117 days ago

I would really like to Join into this development! sgthale if you need a hand to translate games into Malay, I can help you!

Okay give me some time to set up multi language support!

hello Sgthale If you want, I can help you translate into Turkish.

Is it possible to use deepseek with this?

use player 2

(2 edits) (+1)

Do you plan on compiling the game for Linux as well?

I mean, Wine works flawlessly, but a native build won’t hurt

How can i use the gemini Google voice api?

im adding voice API in the june release

(1 edit)

Hello, how do I add offline voiceover? I can't figure it out, I selected a wav file and nothing happened.
When selecting one of the four voice-over options, nothing happened either.

There's an issue with the offline voiceover (it's not human speech), there's a patch coming this June.

Okay, thanks for answer

(+3)

This sums up the doubt of many

i see people talking about offline generation of text, which i assume means im running the generation myself. thats good, but do i have to pay you a monthly fee for that?

Nope! You run the text gen for free. You can mix and match and combine that with the paid voice service though. Also the June release version comes with a free text and voice service though at an expected lower quality level.

awesome! sorry if that comment came off as a bit insulting with the last bit. i havent kept up with each update, but clearly youre putting some real effort into making this project good. my only suggestion, would be to remove the part of the default prompt that gives her "the intelligence of a 4 year old", as it seems to define her entire personality, making her act like a 4 year old.

ah ok. Yeah the 4 year old thing was just to make her less chatty.

Will you add Turkish language to the game?

The goal is to have players add their languages themselves

(+11)(-2)

can i fuck the robot?

(1 edit) (+2)(-1)

what

(+4)

Can we or not???

(+3)(-3)

no bro, it's a sfw game... made for social interaction, not pervert stuff... 😑

(+3)

lmaooooo

(+5)

Not gonna lie, if you use the offline feature there is no limit to the chat system.

(-1)

bro please answer me when will the game come to mac os

mac os? Mmmh I dont have a Mac so it may be difficult to push out a build. Maybe I can try compiling for it. Ill aim for later after the June release.

(+1)(-1)

i really hope so cus i only have a mac and ive been dying to play this

(+1)

this is legit the most impressive game ive ever seen hope this blows up and sets a new standard for games, also thx for making it cheap and not making the demo unusable!

(+5)(-1)

Please add support for Portuguese (Brazil) language.

I am wondering, will this game come on steam and will it have a DLC option to get the AI that way?

Steam just came out for it and yes to the DLC

(+1)(-1)

Please make one on mobile🥺🥺

yea, this game is not mean't for mobile, it just wont run on those types of devices

oh okay 

(-1)

when is it coming for mac?

(1 edit)

[Context Shifting: Erased 7 tokens at position 2]

Processing Prompt (10 / 10 tokens)

Generating (77 / 512 tokens)

(EOS token triggered! ID:128009)

[10:06:31] CtxLimit:3661/4096, Amt:77/512, Init:0.05s, Process:1.29s (129.4ms/T = 7.73T/s), Generate:14.34s (186.2ms/T = 5.37T/s), Total:15.63s (4.93T/s)

Output: <Generated Message>

Generate: The response could not be sent, maybe connection was terminated?

the connection getting terminated. i run local LLM with kobaldcpp as per the documentation of this game.


can you able to analyze what's going on here?

If it took you 14 seconds to generate a response perhaps your computer isnt powerful enough to generate offline? What are your computer specs?


I don't have GPU. I run Llama 3B parameter model. it runs in CPU only hence response is slower . 12 core CPU.

I use Wine compatible layer to run your game in Linux.

Thanks for replying and trying to help. I like your game testing it.  i will buy it soon

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